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There is definitely a demographic of hardcore anime fans out there that would relish at the chance to be a Super Saiyan. For the rest of us, there’s probably nothing to see here that isn’t a Dragon Ball Z fan’s dream come true. Namco Bandai have announced that Dragon Ball Z for Kinect is in development by Spike Chunsoft Co and will be released in October 2012 in both Europe and America.
By using Kinect’s ability to register your actions, players will be playing through key events of the anime and will be able to use over 100 moves, such as the now infamous Kamehameha, on iconic characters from the anime. Over 50 characters, including an entirely new character (please be Brian), will be playable in the game and there will be brand new anime footage to debut in both the US and Europe for the first time. Another unique feature is the support for QR codes, which will allow players to unlock characters and power-ups. Carlson Choi, the Vice President of Marketing for Namco Bandi Games America, thinks that the rather old anime and the relatively new technology are a match made in heaven.
There’s going to be no better feeling in the world for fans of the Dragon Ball Zseries than standing in front of their screens and unleashing their own fists and raging blasts upon enemies with this game. The Kinect sensor has truly enabled the development team to finally realize the dreams of millions of fans of both the classic games and the timeless original anime. This game will truly represent the next generation of interactive entertainment in the Dragon Ball Z universe.
Aside from the Story mode, players can also go against AI controlled opponents in a 1-on-1 battle in Score Attack mode to get the biggest bragging rights. Dragon Ball Z for Kinect will be available throughout on Xbox 360 in both the US and Europe this October. Does this announcement have a power level over 9000 to you? Let us know in the comments below!