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Namco Bandai has confirmed that shooter Inversion will hit Europe on June 8, with an American release three days earlier.
This is just another delay in the history of Inversion, with the reasoning for this particular one being that the extra development time “affords the team the opportunity to create an enjoyable and engaging third-person shooter experience with a comprehensive multiplayer component, including extensive competitive and co-operative modes.”
The game is being developed by Saber Interactive (the studio behind Timeshift), Inversion will incorporate the force of gravity unlike before allowing players to create moveable cover, use enemies as projectiles and navigate through zero-gravity sections.