PC Version Of Alan Wake Recoups Cost In 48 Hours
After its recent release, the PC version of Alan Wake has paid for itself within 48 hours of release, according to developer Remedy Entertainment.
The sales in the opening two days of release were sufficient enough to recoup both the marketing and development costs for the port.
“We made it a priority to create the best PC version of the game we possibly could, as opposed to a sloppy port we ourselves would hate to play, and judging by the amount of encouragement and positive feedback that has been pouring in, that’s really paid off!” said CEO Matias Myllyrinne in a thank you note to the game’s fans.
“Rest assured that we are still listening to your requests and will maintain efforts to make necessary updates to the build now that it’s been released.”
Nearly two years after its release on Xbox 360, the title hit Steam on February 16 and has dominated the charts. “We are very happy with the sales and hitting #1 on Steam at launch was nothing short of amazing,” said EVP Aki ‘AJ’ Järvilehto. “We recouped our development and marketing expenses during the first 48 hours. And yes, we’re certainly very excited about PC.”
The sequel, Alan Wake’s American Nightmare, is set to hit the Xbox LIVE Marketplace tomorrow.